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Houdini Fluid Table-Top master workshop (+ Splashes Workshop which is Part 1 of Table-Top Workshop)

Houdini splashes workshop (1st part of main table-top workshop) is focused on the easiest and best practices I found to sculpt FLIP simulations as you see in the examples into shapes by using velocity (with Lynx plugin by Luca Scheller), forces, and another shaping tool to make the shape and animation delicious looking. No coding, easy and clear making the fluid look hyper-realistic from simulation to rendering with RedShift on Houdini. Production-level setup scene file with written and recorded explanation + look development play and future update from the community. 

 HOUDINI FLUID TABLE-TOP V01 WORKSHOP

It is a continuation in a more in-depth manner both with explanations, more like a course-looking workshop where we do each scene from scratch and I give extra examples. 30 first enrolled will get extra production-level scene files for free as VIP supporters, the rest- the main scene files from the workshop once it is out. Read more about it in the link BOTH WORKSHOPS below.

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With the current offer you will be eligible to be VIP if you enrol this week (also 15% off);

Here is full content: 

INSTANTLY GET HOUDINI SPLASHES WORKSHOP (Value 194€ ), also this is PART 1 of Table-Top workshop:

  • The best-found techniques for sculpting splashes
  • The key to production-level splash look
  • Look development in Redshift Houdini 
  • Scene files to work as I do 
  • HOUDINI FLUID TABLE-TOP V01 MASTER WORKSHOP: 
  • Has 3 Parts: 
  • Part 1: Houdini Splashes Workshop & ending - bridge to Table-Top: Ferrero candy splash
  • Part 2 Table-Top cases and content (from direction to production (uploading as we speak, not later than next week):
  • Direction overview points & mindset
  • Pour over Ferrero candy
  • Wafle pour Viscous layering + beauty layering with nuts over Hazelnut (Milka)
  • Look development + caramel, chocolate, lighting (Redshift Houdini, however minset - universal to software)
  • AAE fix - post production fixing mistakes Crown splash beauty with Hazelnut (Milka)
  • Overall - directive perspective & tips to fix after cache is made
  • Part3 coming in summer/early autumn at the latest (if it is not uploaded yet):
  • Pour over ice cream Splashy ice cream
  • Nuts dropping into swirpool of chocolate/caramel
  • Special Director’s secret shot + directive case review
  • Look Development expanded: variations of looks, how and why?
  • Overall everything connected to common client work needs & unique mindset about fluid simulation work
  • Summary of Part 1-3 and Final word.

Scene files will be provided for the basis of the workshop including sculpting assets and models that were created/used in this workshop. VIP members will get extra scene files and priority feedback on their tests/work.

Few seats left if you enrol now.

Once you enrol you will get the Houdini Splashes Workshop straight away, because this is the first part of this bigger fluid table-top workshop. Part 2 will be uploaded next week and Part 3 - not later than summer/early autumn 2024. 

The workshop is focused on creativity and techniques I use, it is less technical and more efficient- creative. Focus- production-level table-top fluid shots and teaching how to think about them while showing step-by-step how to make them. 

Instructor: Catalysee www.catalysee.com

  

 

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X-MAS SPECIAL CHALLENGE 2023 ended 2024 begins

All winners will get NEXT HOUDINI TABLE-TOP WORKSHOP 2024 FOR FREE & 1st place got AMAZON E-GIFT 100 EUR GIFT CARD + all 3 places will get an extra shoutout on this page and IG/Facebook. 

Happy X-MAS!Students of Houdini Splashes Workshop were showing up great and here are the winners of  X-MAS Special challenge:

 
1st place: Stanislav Shapetsky @stanshapetskiy
2nd place: Arnaud Giret Arnold/Houdini/Photography guy on YouTube 
3rd place: @eyelovemotion Carsten Böhnert 
 
You all win preorders of Houdini Table-Top V01 Workshop and first place also gets an Amazon gift card of 100 EUR! Congratulations!
 
X-MAS SPECIAL CHALLENGE 2024 starts from now on until X-Mas 2024, winners will get similar awesome prizes, so stay active, share your work, and share the workshop shoutouts with others too, the more the merry. Looking forward to seeing your works and progress and stay tuned for the new workshop.
 
Check out the winners of 2023  below:

 

 

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Stanislav Shapetsky 1st Place

"The workshop was very inspiring and made you think differently, at the end of the day what matters is the final picture, and it is invaluable to see such an artistic approach. Karolina, thank you so much for all of your time and knowledge, that you share so generously."

 
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Arnaud Giret 2nd Place

 

 
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Carsten Böhnert 3rd Place

"Researching fluid animations for an upcoming job I found Catalysee's small scale splashes workshop. It was exactly what I needed. I was very new to Houdini
and she teaches Flip Sims very well- considering all important settings and nodes. Besides that, I got a very good understanding of how velocities work in Houdini. That Workshop really got me a kickstart into Houdini Fluids."

 
 
 
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All The Tools and knowledge You Need To Create A Production Level Splash

You will get: 

  • The best-found techniques for sculpting simulation splashes as in example
  • The key for production-level splash look from simulation to look development on Redshift Houdini
  • No coding + basis of each technique hip files + feedback from your usage of the setup playbacks
  • Recorded workshop to keep forever
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Complexity is not our pride, but great and efficient design is. 

Instructor: Catalysee 

www.catalysee.com

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How does splashes WORK-Shop work?

Here's what it contains:

* Introduction to explain essential things we need for simulation with any software to make sure it works super well in client work 

* Master scene file with velocity sculpting of simulations explained. Giving you production level setup I made for all these splashes you’ve seen plus  mixing splash and mixing color setup for look development. Explaining it so you could literally go and use it (also scene file has all the descriptions inside so you could technically go and start creating your versions ans splashes 

* cases examples of velocity sculpted crown splash and other tendril based splash 

* sculpting with objects to mimic real life splash 

* sculpting with forces for dynamic splash 

* look dveelopment scene with shaders and mixed shader in Houdini Redshift explained (also you can take and do million different things with it) 

* look development case play 

* final word and task 

This is very efficient workshop which you could tackle the way you want and scene files alone can do the trick for you to do the work as I do with the examples. 

TABLE-TOP workshop other parts are more in depth, which makes overall workshop unique and approachable. 

 

 
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Get exclusive sculpting simulation splashes scene files & mindset for Houdini and Redshift. Create production-level splashes without a need to spend hours listening.

What you'll get:

  • The best-found techniques for sculpting splashes via fluid simulation in Houdini - production scene file with all the settings and explanation of the controls
  • The key to production-level splash look
  • Look development in Redshift Houdini
  • Recorded workshop to keep forever
  • Production-level Scene files to work as I do 

Scene files will be provided for the basis of the workshop including sculpting asset. You will receive MASTER Scene file along with written descriptions inside and a video explanation + other scene files for look development and a few variations of splashes.

Everything you see in the video you will be able to do + more with your versions.

Workshop's intention is to save time so no in-depth node tutorial, more straight to controls and what matters to make the splash. Then- growth within discussions of the community. I am fairly new to Houdini, but I mastered the splashes with the mindset I have from over a decade of working with fluid simulations in general, you see examples and you can use the setup to create your own versions. 

Instructor: Catalysee www.catalysee.com

song: Thing of Beauty - Danger Twins

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Stanislav Shapetsky

"The workshop was very inspiring and made you think differently, at the end of the day what matters is the final picture, and it is invaluable to see such an artistic approach. Karolina, thank you so much for all of your time and knowledge, that you share so generously."

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Carsten Böhnert

"Researching fluid animations for an upcoming job I found Catalysee's small scale splashes workshop. It was exactly what I needed. I was very new to Houdini
and she teaches Flip Sims very well- considering all important settings and nodes. Besides that, I got a very good understanding of how velocities work in Houdini. That Workshop really got me a kickstart into Houdini Fluids."

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Limited seats! GET THIS & HOUDINI FLUID TABLE-TOP V01 WORKSHOP 15% OFF
15% OFF PAYMENT PLAN + More Details
 
 
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